Development Blog

Here we occasionally post behind-the-scenes shots of what we're doing, or previews of upcoming media.

We've Got Hostiles

2018 - 04 - 12

by Maxx


I've been making levels since November of 2015, and I joined the Freeze Team in October of 2017 to make maps for Shaft. I enlisted myself to create the We've Got Hostiles chapter in the best form I can, with upmost creativity. However, it won't be my only contribution, and you'll be seeing a lot more from me. Have some pictures of its development! As such, my mapping skill gets better every time I work, as I learn new ways of doing things and new techniques. So everything you see here and now is subject to change. Enjoy!

Herb Creature

2018 - 04 - 12

by Sgt. Headcrab & Brian


Once we were in a hangout with a guy named Herbert, and it was really cool because he actually worked on Gunman Chronicles. He told us about a memory he had of some sort of vine spider creature that tunneled through hallways in Half-Life. We took some liberties, but we were super excited to draw this thing.

The Butcher

2018 - 02 - 13

by Brian


This was a blast to make and render.

HECU Scout

2018 - 02 - 02

by Brian


Constantly patroling the perimeter of the military camps, the HECU Scout is on high alert for any hostile activity with his pistol ready. Not sure if this guy is gonna be in the final deal, but he was fun to make. That's for sure.

CIA Brain Boy

2018 - 02 - 01

by Sgt. Headcrab


Me and Brian are back to work on them CIA baddies, this time, less brawn and more brain. The psionic soldier will be another enemy you have to face in Shaft. Check out this WIP picture.

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